

The shells will be saved in the backpack by default. Hit the coconuts with the axe and drink its milk and eat the pulp. The best things to start off with are fruit, mushrooms, and green coconuts. Naturally, finding food is essential to keep the character strong enough to do things. Using all these tools and weapons will gradually increase their stats and will unlock upgraded crafting recipes. Then, take a rope, a large stick and the new blade to craft the spear.

This will enable the character to rub the stones together to create the blade. Players will need a 'stone blade' by taking two rocks and "combine" them in the inventory menu. The best way to make one is by taking the axe, chopping down a small tree, and crafting it. Lastly, the spear can be both an essential hunting utensil and weapon. Use the birds for feathers and collect sticks to forge arrows. They can be found near poison mushrooms, for example. For the arrows, players will need to collect dead birds. Find a long stick (or bamboo) and a rope. Making a 'bow and arrow' is kind of the same. To find a rope, collect vines that are hanging in trees by holding down the 'interact' button. All these things can be found easily in the woods. To build the axe, players will need a large stick, two stones, and rope. The two types of weapons (or tools) players will be able to craft is the spear, axe and bow, and arrows. Of course, fires also have a tendency to attract natives, as well. Fires are needed to cook foods, increase sanity, and have a light source during the night. Once the fire is ignited, small sticks can be stacked on the fire to make it stronger. Tinder can be collected by looking around the wilderness and finding birds nest, dry leaves, or fibers. Generally, a fire-starting tool can be either a 'hand drill' or a 'tribal firestarter.' These tools can be either found or crafted by a collection of large sticks, small sticks, and rope. Players will see that they will need a 'firestarter tool' and 'tinder' to ignite a small fire. In order to build a small fire, the 'crafting recipe' is found in the 'blueprint menu' in the notebook. Players can build one by gathering twenty-six palm leaves, nine ropes, two logs, and six long sticks. Also, a "simple shelter" will also need to be built, so players can save the game. Also, place the bed near a 'small fire', because it'll decrease the risk of contracting worms. They will find that they will need to find 'ten palm leaves.' They're easy enough to find by just exploring the jungle. Players can find out about this bed by looking into the "starter blueprint" category in their notebook. So, the easiest bed to make is a simple 'leaf bed'. Making a bed should be a top priority because sleep restores both health and sanity. Players will need to first build a crude camp base for themselves. Gather little things like stones, sticks, leaves, ash, and insects. They must also manage their sleep, hunger, thirst, and other resources to ensure they make it through the day.Once players start the game, it's important to think "small". There are elements of real survival, as players can gather medicinal herbs to cure lacerations and infections.
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Players can then dock their raft on land, and they are then free to explore. She must traverse a treacherous procedurally generated river with realistic river mechanics on a wooden raft. Players take on the role of Scout, embarking on a challenging voyage with her dog, Daisy, to find a radio tower.

The calming art style and carefully-crafted soundtrack do well to offset the daunting nature of the game. However, beginners and casual players need not worry, as there are also various checkpoints around the map during the campaign, so they can respawn and pick up where they left off. The Flame In The Flood is a unique entry into the survival genre in that it features a permadeath mode, allowing for more of a challenge.
